Friday, April 27, 2012
“Udos vel'uss ph'zhuanth, zhuanth lu'numl, O ji zhuanth! Thou’sods d'drasven, thou’sods d'drasven, Ka jal zhahen della: Belbau ulu nindolen dhynen, hirs ulu l'tresk'ri, Natha xukuth nindel's gareth; Lu'l'verve wew-pothng klew'kinnen d'l'isto, Lu'l'edonil's linath: Udos sevir nindolen thac'zilen, l'shores d'l'tresk'ri, Ulu v'dre feir dal nesstren . Zhah gaer jalbyr i'dol, jalbyr i'dol? Tesso udossa ol t'yin: Udossa vel'uss ph'zhuanth, zhuanth lu'numl, O ji zhuanth! Thou’sods d'drasven, Thou’sods d'drasven, Ka jal zhahen della” (Translated as: We who are young, old and sad, O so sad! Thousands of years, thousands of years, we have lived: Give to this mortal, heir of the world, A heart that's strong; And the long dew-dropping hours of the night, And the twilight's song: you leave these lands, the shores of the world, To rest far from men. Is there another way, another path? Tell us it then: we who are young, old and sad, O so sad! Thousands of years, thousands of years, we have lived.)
Tuesday, April 10, 2012
I have been toying with the idea, after the first part of the book is released, about looking into either the new Dungeons and Dragons edition or even a D20 role play rules and releasing the world of Dracodonius as a role playing world. I have been out of the pen and paper game scene for so long I have lost track of it. Since the world that I am writing about started off as a game world for my old AD&D group almost 20 years ago it would only be logical to make it a game world again even if it is a pen and paper game that stands alone. What do you the follower think? I have the maps and notes for the way the world works and even have the plains laid out for gaming off world so to speak, a time line so that DM's could place their characters in any point. I cold even create it where the player characters are adventuring during the time of the book. There is much more going on than what is being described in the book. My point is the limitations are limitless.